AI-narrated D&D 5e campaigns · solo or with your party
Critspark pairs an AI storyteller with a real 5e rules engine. The AI narrates every moment — but every roll, every spell slot, every hit point is resolved by deterministic rules it can never override.
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Voice, not brain
THE VOICE
What the AI does
Narrates every scene in prose worth reading.
Plays every NPC with memory and motive.
Improvises when you walk off the map.
Describes the outcome — after the engine decides it.
THE BRAIN
What the rules engine does
every d20 rolled server-side — never imagined
spell slots, action economy & conditions enforced
AC, saves, concentration, death saves — 5e, by the book
initiative, movement & range on a real grid
The AI tells the story. It never decides it.
The table
When steel comes out, the story drops onto a tactical grid — initiative, movement, action economy, opportunity attacks — resolved by the engine and narrated blow-by-blow. Win because you played it well, not because the AI felt generous.
NPCs hold grudges. Quests advance while you're elsewhere. The tavern you burned down stays burned. Your campaign is persistent, stateful, and yours — the storyteller reads the world; it doesn't invent it fresh each scene.
Play solo with AI companions, or share the table with friends — everyone at the same battlemap, in the same living story, with one tireless storyteller who never cancels session.
Homebrew subclasses, spells, monsters, and items — authored through the same rules engine, so your creations are playable mechanics from the moment you make them, not flavor text.
Closed beta · 2026
Seats at the table are limited while we run the multiplayer beta. Get in line — or get in.
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